public void RequestUploadCredentialsMarshallTest() { var request = InstantiateClassGenerator.Execute <RequestUploadCredentialsRequest>(); var marshaller = new RequestUploadCredentialsRequestMarshaller(); var internalRequest = marshaller.Marshall(request); var jsonRequest = UTF8Encoding.UTF8.GetString(internalRequest.Content); Comparer.CompareObjectToJson <RequestUploadCredentialsRequest>(request, jsonRequest); var webResponse = new WebResponseData { Headers = { { "x-amzn-RequestId", Guid.NewGuid().ToString() }, { "x-amz-crc32", "0" } } }; var jsonResponse = new JsonSampleGenerator(service_model, service_model.FindOperation("RequestUploadCredentials").ResponseStructure).Execute(); webResponse.Headers.Add("Content-Length", UTF8Encoding.UTF8.GetBytes(jsonResponse).Length.ToString()); UnmarshallerContext context = new JsonUnmarshallerContext(Utils.CreateStreamFromString(jsonResponse), false, webResponse); var response = RequestUploadCredentialsResponseUnmarshaller.Instance.Unmarshall(context) as RequestUploadCredentialsResponse; InstantiateClassGenerator.ValidateObjectFullyInstantiated(response); }
public void RequestUploadCredentialsMarshallTest() { var request = InstantiateClassGenerator.Execute<RequestUploadCredentialsRequest>(); var marshaller = new RequestUploadCredentialsRequestMarshaller(); var internalRequest = marshaller.Marshall(request); var jsonRequest = UTF8Encoding.UTF8.GetString(internalRequest.Content); Comparer.CompareObjectToJson<RequestUploadCredentialsRequest>(request,jsonRequest); var webResponse = new WebResponseData { Headers = { {"x-amzn-RequestId", Guid.NewGuid().ToString()}, {"x-amz-crc32","0"} } }; var jsonResponse = new JsonSampleGenerator(service_model, service_model.FindOperation("RequestUploadCredentials").ResponseStructure).Execute(); webResponse.Headers.Add("Content-Length", UTF8Encoding.UTF8.GetBytes(jsonResponse).Length.ToString()); UnmarshallerContext context = new JsonUnmarshallerContext(Utils.CreateStreamFromString(jsonResponse), false, webResponse); var response = RequestUploadCredentialsResponseUnmarshaller.Instance.Unmarshall(context) as RequestUploadCredentialsResponse; InstantiateClassGenerator.ValidateObjectFullyInstantiated(response); }
/// <summary> /// Initiates the asynchronous execution of the RequestUploadCredentials operation. /// </summary> /// /// <param name="request">Container for the necessary parameters to execute the RequestUploadCredentials operation on AmazonGameLiftClient.</param> /// <param name="callback">An AsyncCallback delegate that is invoked when the operation completes.</param> /// <param name="state">A user-defined state object that is passed to the callback procedure. Retrieve this object from within the callback /// procedure using the AsyncState property.</param> /// /// <returns>An IAsyncResult that can be used to poll or wait for results, or both; this value is also needed when invoking EndRequestUploadCredentials /// operation.</returns> public IAsyncResult BeginRequestUploadCredentials(RequestUploadCredentialsRequest request, AsyncCallback callback, object state) { var marshaller = new RequestUploadCredentialsRequestMarshaller(); var unmarshaller = RequestUploadCredentialsResponseUnmarshaller.Instance; return BeginInvoke<RequestUploadCredentialsRequest>(request, marshaller, unmarshaller, callback, state); }
/// <summary> /// Retrieves a fresh set of upload credentials and the assigned Amazon S3 storage location /// for a specific build. Valid credentials are required to upload your game build files /// to Amazon S3. /// /// <important> /// <para> /// Call this action only if you need credentials for a build created with <a>CreateBuild</a>. /// This is a rare situation; in most cases, builds are created using the CLI command /// <code>upload-build</code>, which creates a build record and also uploads build files. /// /// </para> /// </important> /// <para> /// Upload credentials are returned when you create the build, but they have a limited /// lifespan. You can get fresh credentials and use them to re-upload game files until /// the state of that build changes to READY. Once this happens, you must create a brand /// new build. /// </para> /// </summary> /// <param name="request">Container for the necessary parameters to execute the RequestUploadCredentials service method.</param> /// /// <returns>The response from the RequestUploadCredentials service method, as returned by GameLift.</returns> /// <exception cref="Amazon.GameLift.Model.InternalServiceException"> /// The service encountered an unrecoverable internal failure while processing the request. /// Such requests can be retried by clients, either immediately or after a back-off period. /// </exception> /// <exception cref="Amazon.GameLift.Model.InvalidRequestException"> /// One or more parameters specified as part of the request are invalid. Please correct /// the invalid parameters before retrying. /// </exception> /// <exception cref="Amazon.GameLift.Model.NotFoundException"> /// A service resource associated with the request could not be found. Such requests should /// not be retried by clients. /// </exception> /// <exception cref="Amazon.GameLift.Model.UnauthorizedException"> /// The client failed authentication. Such requests should not be retried without valid /// authentication credentials. /// </exception> public RequestUploadCredentialsResponse RequestUploadCredentials(RequestUploadCredentialsRequest request) { var marshaller = new RequestUploadCredentialsRequestMarshaller(); var unmarshaller = RequestUploadCredentialsResponseUnmarshaller.Instance; return Invoke<RequestUploadCredentialsRequest,RequestUploadCredentialsResponse>(request, marshaller, unmarshaller); }
/// <summary> /// Initiates the asynchronous execution of the RequestUploadCredentials operation. /// </summary> /// /// <param name="request">Container for the necessary parameters to execute the RequestUploadCredentials operation.</param> /// <param name="cancellationToken"> /// A cancellation token that can be used by other objects or threads to receive notice of cancellation. /// </param> /// <returns>The task object representing the asynchronous operation.</returns> public Task<RequestUploadCredentialsResponse> RequestUploadCredentialsAsync(RequestUploadCredentialsRequest request, System.Threading.CancellationToken cancellationToken = default(CancellationToken)) { var marshaller = new RequestUploadCredentialsRequestMarshaller(); var unmarshaller = RequestUploadCredentialsResponseUnmarshaller.Instance; return InvokeAsync<RequestUploadCredentialsRequest,RequestUploadCredentialsResponse>(request, marshaller, unmarshaller, cancellationToken); }