public void generateRequest() { activeRequest = Instantiate(requestMenuPrefab, new Vector3(735f, 350f, -20f), Quaternion.identity); activeRequest.man = this; activeRequest.transform.SetParent(canvasUI.transform); activeRequest.transform.SetAsFirstSibling(); activeRequest.gameObject.SetActive(false); requestNotification.enabled = true; }
// Start is called before the first frame update void Start() { closeButton.onClick.AddListener(() => { close(); }); ControlFactors.setPlayerCast(false); if (man != null) { man.setStatMenuOpen(true); if (man.activeRequest) { man.activeRequest.gameObject.SetActive(true); manRequest = man.activeRequest; manRequest.currentMenu = this; } } _Label.SetText(man.title); _Love.SetText("Love: " + ((man.brain.Love / man.brain.maxEmotion) * 100f).ToString("F0") + "%"); _Fear.SetText("Fear: " + ((man.brain.Fear / man.brain.maxEmotion) * 100f).ToString("F0") + "%"); _State.SetText("State: " + man.state); }
public void Request(RequestMenu Request) { SoundManager.instance.PlaySE(soundMenu[Request]); }
public JsonResult GetAllMenubyRoleId(RequestMenu requestMenu) { return(Json(_menuMasterQueries.GetListofMenu(requestMenu.RoleId, requestMenu.MenuCategoryId))); }
public ObjectResultEx EditMenu(RequestMenu Param) { return(ObjectResultEx.Instance(SystemService.EditMenu(Param), 1, RetrunMessge.SUCCESS, HttpCode.Success)); }
public JsonResult GetAllMenubyRoleId(RequestMenu requestMenu) { return(Json(_menu.GetListofMenu(requestMenu.RoleId, requestMenu.MenuCategoryId), JsonRequestBehavior.AllowGet)); }