public void UpdateCell(MyRenderMessageUpdateClipmapCell msg) { m_lodLevels[msg.Metadata.Cell.Lod].SetCellMesh(msg); m_requestCollector.RequestFulfilled(msg.Metadata.Cell.PackId64()); //m_updateClipping = true; }
public void UpdateCell(MyRenderMessageUpdateClipmapCell msg) { m_lodLevels[msg.Metadata.Cell.Lod].SetCellMesh(msg); m_requestCollector.RequestFulfilled(msg.Metadata.Cell.PackId64()); //m_updateClipping = true; }