//------------------------------------------------------------------------- // 请求举报玩家 public void requestReprotPlayer(string player_etguid, ReportPlayerType report_type) { ReportPlayer report = new ReportPlayer(); report.player_etguid = player_etguid; report.report_type = report_type; PlayerRequest player_request; player_request.id = PlayerRequestId.ReportPlayer; player_request.data = EbTool.protobufSerialize <ReportPlayer>(report); CoApp.rpc(MethodType.c2sPlayerRequest, player_request); }
//------------------------------------------------------------------------- public override void handleEvent(object sender, EntityEvent e) { if (e is EvUiClickShop) { var ev = (EvUiClickShop)e; // 点击主界面商城 } else if (e is EvUiClickFriend) { var ev = (EvUiClickFriend)e; // 点击主界面好友 } else if (e is EvUiClickMsg) { var ev = (EvUiClickMsg)e; // 点击主界面消息 } else if (e is EvUiClickHelp) { var ev = (EvUiClickHelp)e; // 点击主界面帮助 } else if (e is EvUiClickEdit) { var ev = (EvUiClickEdit)e; // 点击主界面编辑 } else if (e is EvUiClickLogin) { var ev = (EvUiClickLogin)e; EbLog.Note("ClientPlayer.handleEvent() 响应点击登陆按钮消息"); // 点击主界面登陆 CoApp.CoNetMonitor.disconnect(); } else if (e is EvUiClickPlayNow) { var ev = (EvUiClickPlayNow)e; // 点击主界面立即玩 //requestPlayNow(); } //else if (e is EvUiClickCreateDeskTop) //{ // var ev = (EvUiClickCreateDeskTop)e; // // 请求创建私人牌桌 // int seat_num = ev.seat_num; // PrivateDesktopCreateInfo desktop_createinfo; // desktop_createinfo.seat_num = seat_num; // desktop_createinfo.desktop_tableid = ev.desk_topinfo_id; // desktop_createinfo.is_vip = CoActor.Def.mPropIsVIP.get(); // requestCreatePrivateDesktop(desktop_createinfo); //} else if (e is EvUiClickExitDesk) { // 点击离开桌子 requestLeaveDesktop(); } //else if (e is EvUiClickEnterDesktop) //{ // requestEnterDesktopAny(); //} //else if (e is EvUiClickGetSelfPlayerInfo) //{ // var ev = (EvUiClickGetSelfPlayerInfo)e; // // 点击主界面玩家信息 //} //else if (e is EvUiClickGetPlayerProfile) //{ // var ev = (EvUiClickGetPlayerProfile)e; // requestGetPlayerInfoOther(ev.player_etguid); // //requestGetPlayerInfo(ev.player_etguid, _eRequestPlayerInfoReason.PlayerProfile); //} else if (e is EvUiClickChangePlayerNickName) { // 改昵称 var ev = (EvUiClickChangePlayerNickName)e; requestChangeNickName(ev.new_name); } else if (e is EvUiClickChangePlayerIndividualSignature) { // 改签名 var ev = (EvUiClickChangePlayerIndividualSignature)e; requestChangeIndividualSignature(ev.new_individual_signature); } else if (e is EvUiClickChangePlayerProfileSkin) { // 换肤 var ev = (EvUiClickChangePlayerProfileSkin)e; requestChangePlayerProfileSkin(ev.skin_id); } else if (e is EvUiClickRefreshIPAddress) { // 刷新IP所在地 requestRefreshIpAddress(); } else if (e is EvUiReportFriend) { // 举报好友 var ev = (EvUiReportFriend)e; string et_guid = ev.friend_etguid; ReportPlayerType report_type = ev.report_type; requestReprotPlayer(et_guid, report_type); } else if (e is EvUiInviteFriendPlayTogether) { // 邀请好友一起玩 var ev = (EvUiInviteFriendPlayTogether)e; DesktopConfigData desktop_configdata = CoPlayerDesktop.DesktopConfigData; if (desktop_configdata != null && !string.IsNullOrEmpty(desktop_configdata.desktop_etguid)) { requestInvitePlayerEnterDesktop(ev.friend_guid, desktop_configdata.desktop_etguid, 0, 0, CoPlayerDesktop.getPlayerCount(), desktop_configdata.seat_num); } } else if (e is EvUiClickChipTransaction) { // 点击送筹码 var ev = (EvUiClickChipTransaction)e; if (CoActor.Def.PropGold.get() < 100000) { //FloatMsgInfo f_info; //f_info.msg = "筹码不足10万,不能发送!"; //f_info.color = Color.red; //UiMgr.Instance.FloatMsgMgr.createFloatMsg(f_info); } else { //UiMbChipTransaction chip_transaction = UiMgr.Instance.createUi<UiMbChipTransaction>(_eUiLayer.MessgeBox); //chip_transaction.setChipTransactionInfo(CoActor.Def.mPropChip.get(), CoActor.Def.mPropChip.get(), // 100000, CoPlayerFriend.getFriendItem(ev.send_target_etguid)); } } else if (e is EvUiCreateMainUi) { createMainUi(); } else if (e is EvUiCreateExchangeChip) { // 创建换钱UI //UiMbExchangeChip chip_transaction = UiMgr.Instance.createUi<UiMbExchangeChip>(_eUiLayer.MessgeBox); //chip_transaction.setExchangeInfo(CoActor.Def.PropGold.get(), CoActor.Def.PropGold.get(), 100); } else if (e is EvUiRequestGetRankPlayerInfo) { // 请求排行榜玩家信息 var ev = (EvUiRequestGetRankPlayerInfo)e; requestGetPlayerInfoOther(ev.player_etguid); } else if (e is EvUiRequestPlayerInfoOther) { // 请求其他玩家详细信息 var ev = (EvUiRequestPlayerInfoOther)e; requestGetPlayerInfoOther(ev.player_etguid); } }