예제 #1
0
 void Failed()
 {
     SoundController.Intance.Play(SoundController.CLIP.FAIL);
     ThongBao.GetComponent <Text>().text  = "Level " + GameData.Level + "  failed";
     ThongBao.GetComponent <Text>().color = Color.white;
     ReplayWenFailed.SetActive(true);
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     ReplayWenFailed.GetComponent <Button>().onClick.AddListener(ButReplay);
     ReplayWenWin.GetComponent <Button>().onClick.AddListener(ButReplay);
     Next.GetComponent <Button>().onClick.AddListener(ButNext);
     Cancel.GetComponent <Button>().onClick.AddListener(ButCancel);
     keo1.SetActive(false);
     keo2.SetActive(false);
     ReplayWenFailed.SetActive(false);
     ReplayWenWin.SetActive(false);
     Next.SetActive(false);
     Target.SetActive(false);
     //BG_GameOver.GetComponent<Image>().color = Color.gray;
     BG_GameOver.GetComponent <Image>().fillAmount = 0;
     BG_GameOver.SetActive(false);
     GetComponent <Image>().color = new Color(0, 0, 0, 0);
 }