public ReplayInkOutputControl() { InitializeComponent(); //we probably want to display pressure by default DrawPressureMode = InkPressureFeedbackMode.Color; //wire up the playback control ReplayStart += new ReplayStartHandler(mPlaybackControl.PlaybackStart); ReplayTick += new ReplayTickHandler(mPlaybackControl.PlaybackTick); }
public ReplayInkOutputControl() { InitializeComponent(); //we probably want to display pressure by default DrawPressureMode = InkPressureFeedbackMode.Color; //wire up the playback control ReplayStart += new ReplayStartHandler(mPlaybackControl.PlaybackStart); ReplayTick += new ReplayTickHandler(mPlaybackControl.PlaybackTick); }