public void TestAllMaps() { testGBufferSphere(RenderingTestsHelper.GetDiffuseMap(), RenderingTestsHelper.GetNormalMap(), RenderingTestsHelper.GetSpecularMap()); }
public void TestSphere() { drawMeshTest(RenderingTestsHelper.CreateSphere(RenderingTestsHelper.GetDiffuseMap(), RenderingTestsHelper.GetNormalMap(), RenderingTestsHelper.GetSpecularMap()), Matrix.Identity); }
public void TestNormalMap() { testGBufferSphere(null, RenderingTestsHelper.GetNormalMap(), null); }