public void Render( RenderingEnv env, ReportDesign reportDesign, Region region, ElementDesign design, object data) { Region r = region.ToPointScale(reportDesign); Single x = r.Left + r.GetWidth() / 2; Single y = r.Top + r.GetHeight() / 2; Single w = 12; env.Graphics.DrawRectangle(Pens.Black, x - w / 2, y - w / 2, w, w); if ((bool)data) { Point[] p = { new Point((int)(x - w / 2), (int)(y - w / 4)), new Point((int)(x - w / 4), (int)(y + w / 2)), new Point((int)(x + w / 2), (int)(y - w / 2)), new Point((int)(x - w / 4), (int)(y)) }; env.Graphics.FillPolygon(Brushes.SteelBlue, p); } }
public void Render( RenderingEnv env, ReportDesign reportDesign, Region region, ElementDesign design, object data) { Region r = region.ToPointScale(reportDesign); Single x = r.Left + r.GetWidth() / 2; Single y = r.Top + r.GetHeight() / 2; Single w = 12; env.Graphics.DrawRectangle(Pens.Black, x - w / 2, y - w / 2, w, w); if ((bool)data) { Point[] p = { new Point((int)(x - w / 2), (int)(y - w / 4)), new Point((int)(x - w / 4), (int)(y + w / 2)), new Point((int)(x + w / 2), (int)(y - w / 2)), new Point((int)(x - w / 4), (int)(y))}; env.Graphics.FillPolygon(Brushes.SteelBlue, p); } }