internal void OnRendererInitialized(IGraphicsRendererCore obj) { RendererInitialized?.Invoke(obj); }
protected void OnRendererInitialized() { RendererInitialized?.Invoke(this, EventArgs.Empty); }
internal void OnRendererInitialized(IGraphicsRendererCore obj) { RendererInitialized?.Invoke(obj); }
protected void OnRendererInitialized() { RendererInitialized?.Invoke(this, EventArgs.Empty); }