예제 #1
0
        /// <summary>
        /// 给场景中增加光照
        /// </summary>
        public void AddLightToScene()
        {
            Light light = new Light(new Vector3D(2, 0, 0), new SampleCommon.Color(0.0f, 0.9f, 0.2f));

            mRenderer.AddLight(light);
            Material mat = new Material(0.9f, new SampleCommon.Color(0.8f, 0.8f, 0.8f));

            mCube.Material = mat;
        }