예제 #1
0
 public virtual void Awake()
 {
     mover = this.gameObject.AddComponent<RenderUtilityMover>();
     mover.isSelfDestructive = false;
 }
예제 #2
0
 public virtual void Awake()
 {
     mover = this.gameObject.AddComponent <RenderUtilityMover>();
     mover.isSelfDestructive = false;
 }