protected void SubmitFrame() { if (!_framePrepared) { throw new Exception("PrepareFrameCapture must be called before rendering when submitting a frame."); } _frameSubmitted = true; // release the rendertarget so GetData does not fail gd.SetRenderTarget(null); var capturedFrame = _captureRenderTarget.ToPixelData(); _submittedFrames.Add(capturedFrame); gd.SetRenderTarget(_captureRenderTarget); }