public void RenderMaterial_CopiedMaterialGeneratesTheSameMaterialID() { RenderMaterial mat = new RenderMaterial(); RenderMaterial matCopy = (RenderMaterial)mat.Clone(); UUID matID = RenderMaterial.GenerateMaterialID(mat); UUID matCopyID = RenderMaterial.GenerateMaterialID(matCopy); Assert.That(mat, Is.EqualTo(matCopy)); Assert.That(matID, Is.EqualTo(matCopyID)); }