protected virtual void Dispose(bool disposing)
        {
            if (!disposedValue)
            {
                if (disposing)
                {
                    EffectsManager = null;
                    RenderHost?.Dispose();
                }

                // TODO: free unmanaged resources (unmanaged objects) and override finalizer
                // TODO: set large fields to null
                disposedValue = true;
            }
        }
예제 #2
0
 protected virtual void Dispose(bool disposing)
 {
     if (!disposedValue)
     {
         if (disposing)
         {
             EffectsManager = null;
             Camera         = null;
             Items.Clear();
             RenderHost.Dispose();
             CameraController.Dispose();
             DisplayInformation.GetForCurrentView().DpiChanged -= Viewport3DX_DpiChanged;
         }
         disposedValue = true;
     }
 }