void CyclesStatusTextUpdated(object sender, RenderEngine.StatusTextEventArgs e) { if (_cycles?.IsWaiting ?? false) { _status = "Paused"; } else { _status = e.Samples < 0 ? e.StatusText : ""; if (!_cycles.CancelRender) { SignalRedraw(); } } }
void CyclesStatusTextUpdated(object sender, RenderEngine.StatusTextEventArgs e) { //Rhino.RhinoApp.OutputDebugString($"{e.StatusText}\n"); int samplesLocal; lock (timerLock) { _samples = e.Samples; samplesLocal = _samples; } if (_cycles?.IsWaiting ?? false) { _status = "Paused"; } else { _status = samplesLocal < 0 ? e.StatusText : ""; // "Updating Engine" : ""; if (!_cycles.CancelRender) { SignalRedraw(); } } }
private void Mre_StatusTextUpdated(object sender, RenderEngine.StatusTextEventArgs e) { _progress = e.Progress; }