public void Show(RenameDialogDelegate Delegate) { gameObject.SetActive(true); this.Delegate = Delegate; this.confirmCanvasGroup = confirmButton.GetComponentInChildren <CanvasGroup>(); KeyInputManager.shared.Register(); InputRegistry.shared.Register(InputType.All, this); GestureRecognizerCollection.shared.GetAndroidBackButtonGestureRecognizer().OnGesture += OnAndroidBack; inputField.onValidateInput += delegate(string input, int charIndex, char addedChar) { if (Delegate.CanEnterCharacter(this, charIndex, addedChar)) { return(addedChar); } else { return('\0'); } }; inputField.onValueChanged.AddListener(delegate { Delegate.DidChangeValue(this, inputField.text); }); inputField.text = Delegate.GetOriginalName(this); confirmButton.onClick.AddListener(delegate() { OnRenameClicked(); }); ResetErrors(); }
public void Close() { Delegate = null; KeyInputManager.shared.Deregister(); InputRegistry.shared.Deregister(this); GestureRecognizerCollection.shared.GetAndroidBackButtonGestureRecognizer().OnGesture -= OnAndroidBack; inputField.onValidateInput = null; inputField.onValueChanged.RemoveAllListeners(); confirmButton.onClick.RemoveAllListeners(); gameObject.SetActive(false); }