/// <summary> /// Check if vessel is in the kill list /// </summary> public bool VesselWillBeKilled(Guid vesselId) { return(VesselsToRemove.Any(v => v.VesselId == vesselId) || RemovedVessels.ContainsKey(vesselId)); }
/// <summary> /// Check if vessel is in the kill list /// </summary> public bool VesselWillBeKilled(Guid vesselId) { return(RemovedVessels.ContainsKey(vesselId)); }