// Use this for initialization void Start() { tPoints = tPoints.GetComponent <Text>(); Shop = Shop.GetComponent <Text>(); Grand_Total = PlayerPrefs.GetInt("Grand_Total"); firstRun = PlayerPrefs.GetInt("savedFirstRun"); energizer = energizer.GetComponent <Canvas> (); Reminder = Reminder.GetComponent <Canvas> (); your_energy = your_energy.GetComponent <Text> (); Reminder.enabled = false; if (firstRun == 0) { energy = 20; PlayerPrefs.SetInt("energy", energy); firstRun = 1; PlayerPrefs.SetInt("savedFirstRun", firstRun); current_Time = System.DateTime.Now.ToString(); PlayerPrefs.SetString("quit_Time", current_Time); } else { energy = PlayerPrefs.GetInt("energy"); PlayerPrefs.SetInt("energy", energy); } Energy_Points = Energy_Points.GetComponent <Text>(); Energy_Points.text = "" + energy; nokia_skori = nokia_skori.GetComponent <Text>(); cloud_skori = cloud_skori.GetComponent <Text>(); justin_skori = justin_skori.GetComponent <Text>(); quitMenu = quitMenu.GetComponent <Canvas>(); stages = stages.GetComponent <Canvas>(); Play = Play.GetComponent <Button>(); title = title.GetComponent <Text> (); fly = fly.GetComponent <Text> (); exit_game = exit_game.GetComponent <Text>(); Exit = Exit.GetComponent <Button>(); X = X.GetComponent <Button>(); stages.enabled = false; quitMenu.enabled = false; X.enabled = false; highscore_nokia = PlayerPrefs.GetInt("highscore"); highscore_justin = PlayerPrefs.GetInt("highscore_justin"); highscore_cloud = PlayerPrefs.GetInt("highscore_cloud"); nokia_skori.text = "HighScore = " + highscore_nokia; justin_skori.text = "HighScore = " + highscore_justin; cloud_skori.text = "HighScore = " + highscore_cloud; quit_Time = "0"; }