public override void Clear() { if (Debug != null) { Debug.Clear(); } if (Release != null) { Release.Clear(); } }
protected override void InitItem( string iKey, List <string> iDebug, List <string> iRelease, List <string> iReleaseForProfiling, List <string> iReleaseForRunning) { if (Debug == null) { Debug = new List <string> (); } else { Debug.Clear(); } Debug.AddRange(iDebug); if (Release == null) { Release = new List <string> (); } else { Release.Clear(); } Release.AddRange(iRelease); if (ReleaseForProfiling == null) { ReleaseForProfiling = new List <string> (); } else { ReleaseForProfiling.Clear(); } ReleaseForProfiling.AddRange(iReleaseForProfiling); if (ReleaseForRunning == null) { ReleaseForRunning = new List <string> (); } else { ReleaseForRunning.Clear(); } ReleaseForRunning.AddRange(iReleaseForProfiling); }
public override void Reset() { InitItem(Key, null, null, null, null); Debug?.Clear(); Release?.Clear(); }
public override void Clear() { Debug?.Clear(); Release?.Clear(); }