void Regulus.Project.GameProject1.Data.IJumpMap.Ready()
        {
            Regulus.Remote.IValue returnValue = null;
            var info = typeof(Regulus.Project.GameProject1.Data.IJumpMap).GetMethod("Ready");

            _CallMethodEvent(info, new object[] {}, returnValue);
        }
        void Regulus.Project.GameProject1.Data.INormalSkill.Explore(System.Guid _1)
        {
            Regulus.Remote.IValue returnValue = null;
            var info = typeof(Regulus.Project.GameProject1.Data.INormalSkill).GetMethod("Explore");

            _CallMethodEvent(info, new object[] { _1 }, returnValue);
        }
        void Regulus.Project.GameProject1.Data.INormalSkill.Make()
        {
            Regulus.Remote.IValue returnValue = null;
            var info = typeof(Regulus.Project.GameProject1.Data.INormalSkill).GetMethod("Make");

            _CallMethodEvent(info, new object[] {}, returnValue);
        }
        void Regulus.Project.GameProject1.Data.IVisible.QueryStatus()
        {
            Regulus.Remote.IValue returnValue = null;
            var info = typeof(Regulus.Project.GameProject1.Data.IVisible).GetMethod("QueryStatus");

            _CallMethodEvent(info, new object[] {}, returnValue);
        }
예제 #5
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        void Regulus.Project.GameProject1.Data.IEmotion.Talk(System.String _1)
        {
            Regulus.Remote.IValue returnValue = null;
            var info = typeof(Regulus.Project.GameProject1.Data.IEmotion).GetMethod("Talk");

            _CallMethodEvent(info, new object[] { _1 }, returnValue);
        }
        void Regulus.Project.GameProject1.Data.IInventoryController.Unequip(System.Guid _1)
        {
            Regulus.Remote.IValue returnValue = null;
            var info = typeof(Regulus.Project.GameProject1.Data.IInventoryController).GetMethod("Unequip");

            _CallMethodEvent(info, new object[] { _1 }, returnValue);
        }
        void Regulus.Project.GameProject1.Data.IGameRecorder.Save(Regulus.Project.GameProject1.Data.GamePlayerRecord _1)
        {
            Regulus.Remote.IValue returnValue = null;
            var info = typeof(Regulus.Project.GameProject1.Data.IGameRecorder).GetMethod("Save");

            _CallMethodEvent(info, new object[] { _1 }, returnValue);
        }
예제 #8
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        void Regulus.Project.GameProject1.Data.IMakeSkill.QueryFormula()
        {
            Regulus.Remote.IValue returnValue = null;
            var info = typeof(Regulus.Project.GameProject1.Data.IMakeSkill).GetMethod("QueryFormula");

            _CallMethodEvent(info, new object[] {}, returnValue);
        }
        void Regulus.Project.GameProject1.Data.IInventoryController.Refresh()
        {
            Regulus.Remote.IValue returnValue = null;
            var info = typeof(Regulus.Project.GameProject1.Data.IInventoryController).GetMethod("Refresh");

            _CallMethodEvent(info, new object[] {}, returnValue);
        }
        void Regulus.Project.GameProject1.Data.ICastSkill.Cast(Regulus.Project.GameProject1.Data.ACTOR_STATUS_TYPE _1)
        {
            Regulus.Remote.IValue returnValue = null;
            var info = typeof(Regulus.Project.GameProject1.Data.ICastSkill).GetMethod("Cast");

            _CallMethodEvent(info, new object[] { _1 }, returnValue);
        }
예제 #11
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        void Regulus.Project.GameProject1.Data.IMakeSkill.Create(System.String _1, System.Int32[] _2)
        {
            Regulus.Remote.IValue returnValue = null;
            var info = typeof(Regulus.Project.GameProject1.Data.IMakeSkill).GetMethod("Create");

            _CallMethodEvent(info, new object[] { _1, _2 }, returnValue);
        }
        void Regulus.Project.GameProject1.Data.IBattleSkill.Disarm()
        {
            Regulus.Remote.IValue returnValue = null;
            var info = typeof(Regulus.Project.GameProject1.Data.IBattleSkill).GetMethod("Disarm");

            _CallMethodEvent(info, new object[] {}, returnValue);
        }
예제 #13
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        void Regulus.Project.GameProject1.Data.IMoveController.StopTrun()
        {
            Regulus.Remote.IValue returnValue = null;
            var info = typeof(Regulus.Project.GameProject1.Data.IMoveController).GetMethod("StopTrun");

            _CallMethodEvent(info, new object[] {}, returnValue);
        }
        void Regulus.Project.GameProject1.Data.IDevelopActor.SetRealm(System.String _1)
        {
            Regulus.Remote.IValue returnValue = null;
            var info = typeof(Regulus.Project.GameProject1.Data.IDevelopActor).GetMethod("SetRealm");

            _CallMethodEvent(info, new object[] { _1 }, returnValue);
        }
        void Regulus.Project.GameProject1.Data.IDevelopActor.SetPosition(System.Single _1, System.Single _2)
        {
            Regulus.Remote.IValue returnValue = null;
            var info = typeof(Regulus.Project.GameProject1.Data.IDevelopActor).GetMethod("SetPosition");

            _CallMethodEvent(info, new object[] { _1, _2 }, returnValue);
        }
        void Regulus.Project.GameProject1.Data.IDevelopActor.CreateItem(System.String _1, System.Int32 _2)
        {
            Regulus.Remote.IValue returnValue = null;
            var info = typeof(Regulus.Project.GameProject1.Data.IDevelopActor).GetMethod("CreateItem");

            _CallMethodEvent(info, new object[] { _1, _2 }, returnValue);
        }