IEnumerator WaitForRegisterRequest(WWW request) { yield return(request); if (request.error == null) { ErrorResponse error = ErrorResponse.CreateFromJSON(request.text); if (error.status != "400") { Debug.Log("WWW Ok!: " + request.text); RegisterUser user = RegisterUser.CreateFromJSON(request.text); PlayerPrefs.SetString("UserName", user.username); PlayerPrefs.SetString("UserToken", user.token); go_to_AppCode(); } else { show_notification("Error: " + error.error); } } else { show_notification("Error: " + request.error); Debug.Log("WWW Error: " + request.error); } }