private void GenerateDataSetStandard() { InitStarLists(); var builder = new DatasetBuilder() { // TODO: I'm working on deprecating "Origin" so that everything is build with an origin of (0,0,0) and the camera moves instead. // This will allow us a little more flexibility with moving the cursor around and improving translation/rotations. CenterSystem = CenterSystem, VisitedSystems = VisitedSystems, GridLines = toolStripButtonGrid.Checked, DrawLines = toolStripButtonDrawLines.Checked, AllSystems = toolStripButtonShowAllStars.Checked, Stations = toolStripButtonStations.Checked }; if (_starList != null) { builder.StarList = _starList.ConvertAll(system => (ISystem)system); } if (ReferenceSystems != null) { builder.ReferenceSystems = ReferenceSystems.ConvertAll(system => (ISystem)system); } _datasets = builder.Build(); }
private void GenerateDataSetStandard() { if (_datasets != null) { foreach (var ds in _datasets) { if (ds is IDisposable) { ((IDisposable)ds).Dispose(); } } } InitStarLists(); selectedmaps = GetSelectedMaps(); builder = new DatasetBuilder() { // TODO: I'm working on deprecating "Origin" so that everything is build with an origin of (0,0,0) and the camera moves instead. // This will allow us a little more flexibility with moving the cursor around and improving translation/rotations. CenterSystem = CenterSystem, SelectedSystem = _clickedSystem, VisitedSystems = VisitedSystems.Where(s => s.time >= startTime && s.time <= endTime).OrderBy(s => s.time).ToList(), Images = selectedmaps.ToArray(), GridLines = toolStripButtonGrid.Checked, DrawLines = toolStripButtonDrawLines.Checked, AllSystems = toolStripButtonShowAllStars.Checked, Stations = toolStripButtonStations.Checked, UseImage = selectedmaps.Count != 0 }; if (_starList != null) { builder.StarList = _starList.ConvertAll(system => (ISystem)system); } if (ReferenceSystems != null) { builder.ReferenceSystems = ReferenceSystems.ConvertAll(system => (ISystem)system); } if (PlannedRoute != null) { builder.PlannedRoute = PlannedRoute.ConvertAll(system => (ISystem)system); } _datasets = builder.Build(); }
public void AddTrilaterationInfoToDataset() { if (ReferenceSystems != null && ReferenceSystems.Any()) { var referenceLines = Data3DSetClass <LineData> .Create("CurrentReference", Color.Green, 5.0f); foreach (var refSystem in ReferenceSystems) { referenceLines.Add(new LineData(CenterSystem.x, CenterSystem.y, CenterSystem.z, refSystem.x, refSystem.y, refSystem.z)); } _datasets.Add(referenceLines); var lineSet = Data3DSetClass <LineData> .Create("SuggestedReference", Color.DarkOrange, 5.0f); Stopwatch sw = new Stopwatch(); sw.Start(); SuggestedReferences references = new SuggestedReferences(CenterSystem.x, CenterSystem.y, CenterSystem.z); for (int ii = 0; ii < 16; ii++) { var rsys = references.GetCandidate(); if (rsys == null) { break; } var system = rsys.System; references.AddReferenceStar(system); if (ReferenceSystems != null && ReferenceSystems.Any(s => s.name == system.name)) { continue; } System.Diagnostics.Trace.WriteLine(string.Format("{0} Dist: {1} x:{2} y:{3} z:{4}", system.name, rsys.Distance.ToString("0.00"), system.x, system.y, system.z)); lineSet.Add(new LineData(CenterSystem.x, CenterSystem.y, CenterSystem.z, system.x, system.y, system.z)); } sw.Stop(); System.Diagnostics.Trace.WriteLine("Reference stars time " + sw.Elapsed.TotalSeconds.ToString("0.000s")); _datasets.Add(lineSet); } }