public void removeObject(GStructure obj) { all.removeObjectAt(obj.reflist_index.all); for (int i = obj.reflist_index.all; i < all.count(); ++i) { // every entry after this one had their index decreased by 1, so correct their reflist indexes all.getObjectAt(i).reflist_index.all--; } interactive[(int)obj.properties.interactive].removeObjectAt(obj.reflist_index.interactive); for (int i = obj.reflist_index.interactive; i < interactive[(int)obj.properties.interactive].count(); ++i) { // every entry after this one had their index decreased by 1, so correct their reflist indexes interactive[(int)obj.properties.interactive].getObjectAt(i).reflist_index.interactive--; } movable[(int)obj.properties.movable].removeObjectAt(obj.reflist_index.movable); for (int i = obj.reflist_index.movable; i < movable[(int)obj.properties.movable].count(); ++i) { // every entry after this one had their index decreased by 1, so correct their reflist indexes movable[(int)obj.properties.movable].getObjectAt(i).reflist_index.movable--; } environmental[(int)obj.properties.environmental].removeObjectAt(obj.reflist_index.environmental); for (int i = obj.reflist_index.environmental; i < environmental[(int)obj.properties.environmental].count(); ++i) { // every entry after this one had their index decreased by 1, so correct their reflist indexes environmental[(int)obj.properties.environmental].getObjectAt(i).reflist_index.environmental--; } }
public void removeObject(GItem obj) { all.removeObjectAt(obj.reflist_index.all); for (int i = obj.reflist_index.all; i < all.count(); ++i) { // every entry after this one had their index decreased by 1, so correct their reflist indexes all.getObjectAt(i).reflist_index.all--; } }
public void removeObject(GActor obj) { all.removeObjectAt(obj.reflist_index.all); for (int i = obj.reflist_index.all; i < all.count(); ++i) { // every entry after this one had their index decreased by 1, so correct their reflist indexes all.getObjectAt(i).reflist_index.all--; } environmental[(int)obj.properties.environmental].removeObjectAt(obj.reflist_index.environmental); for (int i = obj.reflist_index.environmental; i < environmental[(int)obj.properties.environmental].count(); ++i) { // every entry after this one had their index decreased by 1, so correct their reflist indexes environmental[(int)obj.properties.environmental].getObjectAt(i).reflist_index.environmental--; } NPCs[(int)obj.properties.npc].removeObjectAt(obj.reflist_index.NPCs); for (int i = obj.reflist_index.NPCs; i < NPCs[(int)obj.properties.npc].count(); ++i) { // every entry after this one had their index decreased by 1, so correct their reflist indexes NPCs[(int)obj.properties.npc].getObjectAt(i).reflist_index.NPCs--; } }