protected override void Execute() { if (hookProjectileRef.Get().CollidingGameObjects.Count != 0) { hookProjectileRef.Get().SetParent(hookProjectileRef.Get().CollidingGameObjects[0].transform); } }
protected override void Execute() { hookRef.Get().AddAnchor( hookProjectileRef.Get().Transform.position, hookProjectileRef.Get().Transform ); }
protected override void Execute() { shootHookEvent.Dispatch(new ShootHookEvent.Parameter( weaponRef.Get().ShootDirection, weaponRef.Get().SpawnPosition )); }
protected override void Execute() { if (playerVelocityRef.Get().Velocity != Vector2.zero || playerVelocityRef.Get().CurrentSpeed == 0) { Abort(); } }
public void ScanSky() { float detectTime = GetDetectTime(); KPrefabID component = GetComponent <KPrefabID>(); if ((Object)targetCraft.Get() == (Object)null) { if (SaveGame.Instance.GetComponent <SeasonManager>().TimeUntilNextBombardment() <= detectTime) { component.AddTag(GameTags.Detecting, false); } else { component.RemoveTag(GameTags.Detecting); } } else { Spacecraft spacecraftFromLaunchConditionManager = SpacecraftManager.instance.GetSpacecraftFromLaunchConditionManager(targetCraft.Get()); if (spacecraftFromLaunchConditionManager.state == Spacecraft.MissionState.Destroyed) { targetCraft.Set(null); component.RemoveTag(GameTags.Detecting); } else if (spacecraftFromLaunchConditionManager.state == Spacecraft.MissionState.Launching || spacecraftFromLaunchConditionManager.state == Spacecraft.MissionState.WaitingToLand || spacecraftFromLaunchConditionManager.state == Spacecraft.MissionState.Landing || (spacecraftFromLaunchConditionManager.state == Spacecraft.MissionState.Underway && spacecraftFromLaunchConditionManager.GetTimeLeft() <= detectTime)) { component.AddTag(GameTags.Detecting, false); } else { component.RemoveTag(GameTags.Detecting); } } }
private void CleanupLimboMinions() { KPrefabID component = GetComponent <KPrefabID>(); if (component.InstanceID == -1) { DebugUtil.LogWarningArgs("Minion with an invalid kpid! Attempting to recover...", name); if ((UnityEngine.Object)KPrefabIDTracker.Get().GetInstance(component.InstanceID) != (UnityEngine.Object)null) { KPrefabIDTracker.Get().Unregister(component); } component.InstanceID = KPrefabID.GetUniqueID(); KPrefabIDTracker.Get().Register(component); DebugUtil.LogWarningArgs("Restored as:", component.InstanceID); } if (component.conflicted) { DebugUtil.LogWarningArgs("Minion with a conflicted kpid! Attempting to recover... ", component.InstanceID, name); if ((UnityEngine.Object)KPrefabIDTracker.Get().GetInstance(component.InstanceID) != (UnityEngine.Object)null) { KPrefabIDTracker.Get().Unregister(component); } component.InstanceID = KPrefabID.GetUniqueID(); KPrefabIDTracker.Get().Register(component); DebugUtil.LogWarningArgs("Restored as:", component.InstanceID); } assignableProxy.Get().SetTarget(this, base.gameObject); }
protected override void Execute() { int levelNumber = LevelHelper.GetNumberOfLevelWithScene(sceneStatus.currentScene); if (!gameStateModel.Get().CompletedLevels.Contains(levelNumber)) { gameStateModel.Get().CompletedLevels.Add(levelNumber); } }
public void DestroyLevelObject() { bool isSelected = this == (Object)selectedLevelObjectRef.Get(); selectedLevelObjectRef.Set(null); if (isSelected) { selectedLevelObjectStatusUpdatedEvent.Dispatch(this); } Destroy(); }
protected override void Execute(bool enable) { if (enable) { playerVelocityRef.Get().EnableDirectionalMovement(); } else { playerVelocityRef.Get().DisableDirectionalMovement(); } }
protected override void Execute(bool enable) { if (enable) { playerTrailRef.Get().EnableTrail(); } else { playerTrailRef.Get().DisableTrail(); } }
private IAssignableIdentity GetSavedAssignee() { if ((UnityEngine.Object)assignee_identityRef.Get() != (UnityEngine.Object)null) { return(assignee_identityRef.Get().GetComponent <IAssignableIdentity>()); } if (assignee_groupID != string.Empty) { return(Game.Instance.assignmentManager.assignment_groups[assignee_groupID]); } return(null); }
protected override void ExecuteOverTime(string prefabPath, CanvasLayer canvasLayer) { GameObject prefab = Resources.Load <GameObject>(prefabPath); if (prefab == null) { Debug.LogWarning("Can't instantiate view prefab as no prefab is found at given path '" + prefabPath + "'.", prefab); return; } GameObject child = canvasUIRef.Get().GetCanvasLayerChild(canvasLayer, prefabPath); canvasUIRef.Get().DestroyCanvasLayerChild(child, canvasLayer, prefabPath, Release); }
public Vector3 GetPosition() { if ((Object)prefabId.Get() != (Object)null) { return(prefabId.Get().transform.GetPosition()); } return(position); }
private IEnumerator CheckAligningWithPosition(Vector2 cornerPosition) { Vector2 halfWorldScale = VectorHelper.Abs(transform.localScale) / 2; Vector2 characterCornerOffset = VectorHelper.Multiply(halfWorldScale, playerVelocityRef.Get().MoveDirection); while (true) { Vector2 characterCornerPosition = (Vector2)transform.position + characterCornerOffset; Vector2 offsetToCharacterCornerPosition = characterCornerPosition - cornerPosition; if (VectorHelper.VectorsAxisesHaveSameSigns(offsetToCharacterCornerPosition, cornerDirection)) { if (OnAlignWithTarget != null) { OnAlignWithTarget(cornerPosition); } break; } yield return(null); } currentTargetCornerTransform = null; checkAligningWithTargetCoroutine = null; }
protected override void Execute(int layer) { if (hookProjectileRef.Get().CollidingLayers.Contains(layer)) { Abort(); } }
protected override void Execute(List <HookState> hookStates) { if (hookStates.Contains(hookRef.Get().ActiveHookState)) { Abort(); } }
protected override void Execute(string tag) { if (!collision.transform.CompareTag(tag) && !playerTriggerHitDetectionRef.Get().HittingTriggerTags.Contains(tag)) { Abort(); } }
protected override void Execute() { hookProjectileMoveTowardsRef.Get().StartMovingToTarget( weaponRef.Get().Owner.transform, hookProjectileReturnedToOwnerEvent ); }
protected override void Execute() { Vector2 worldPosition = levelEditorSwipeMovedOnWorldEventParameter.Position; Vector2 startOffset = levelObjectTranslateStartOffsetStatus.StartOffset; selectedLevelObjectRef.Get().Translate(worldPosition + startOffset); }
protected override void OnSpawn() { base.OnSpawn(); UpdateTint(); UpdateStatusString(); base.OnAssign += OnNewAssignment; if (assignee == null) { MinionStorage component = GetComponent <MinionStorage>(); if ((bool)component) { List <MinionStorage.Info> storedMinionInfo = component.GetStoredMinionInfo(); if (storedMinionInfo.Count > 0) { MinionStorage.Info info = storedMinionInfo[0]; Ref <KPrefabID> serializedMinion = info.serializedMinion; if (serializedMinion != null && serializedMinion.GetId() != -1) { KPrefabID kPrefabID = serializedMinion.Get(); StoredMinionIdentity component2 = kPrefabID.GetComponent <StoredMinionIdentity>(); component2.ValidateProxy(); Assign(component2); } } } } }
protected override void Execute() { if (playerCollisionDirectionRef.Get().CollisionDirection != Vector2.zero) { Abort(); } }
protected override void Execute() { LevelSelectButtonView prefab = Resources.Load <LevelSelectButtonView>(LEVEL_SELECT_BUTTON_PREFAB_PATH); if (prefab == null) { Debug.LogWarning("Can't instantiate LevelEditorLevelSelectButtonView prefab as no prefab is found at given path '" + LEVEL_SELECT_BUTTON_PREFAB_PATH + "'."); return; } if (!Directory.Exists(LevelDataPath.Path)) { return; } DirectoryInfo info = new DirectoryInfo(LevelDataPath.Path); FileInfo[] filesInfo = info.GetFiles(); foreach (FileInfo fileInfo in filesInfo) { LevelSelectButtonView levelEditorLevelSelectButtonView = context.InstantiateView(prefab); levelEditorLevelSelectButtonView.transform.SetParent(levelEditorLevelSelectGridLayoutGroupRef.Get().Transform); string levelName = StringHelper.RevertXMLCompatible(fileInfo.Name); levelEditorLevelSelectButtonView.SetButtonName(levelName); } }
protected override void Execute() { IHook hook = hookRef.Get(); IGrapplingHook grapplingHook = grapplingHookRef.Get(); Vector2 ownerPosition = weaponRef.Get().Owner.transform.position; RaycastHit2D hitToAnchor = Physics2D.Linecast(ownerPosition, hook.Anchors[0].position, hook.RopeRaycastLayerMask); if (hitToAnchor.collider != null) { Vector2 anchorPosition = hitToAnchor.point + (ownerPosition - hitToAnchor.point).normalized * 0.1f; addHookAnchorEvent.Dispatch(anchorPosition, hitToAnchor.transform); grapplingHook.DistanceJoint.distance = Vector2.Distance(ownerPosition, hitToAnchor.point); } else if (hook.Anchors.Count > 1) { RaycastHit2D hitToPreviousAnchor = Physics2D.Linecast(ownerPosition, hook.Anchors[1].position, hook.RopeRaycastLayerMask); if (hitToPreviousAnchor.collider == null) { grapplingHook.DistanceJoint.distance = Vector2.Distance(ownerPosition, hook.Anchors[0].position) + Vector2.Distance(hook.Anchors[0].position, hook.Anchors[1].position); hook.DestroyAnchorAt(0); } } grapplingHook.DistanceJoint.connectedAnchor = hook.Anchors[0].position; }
protected override void Execute() { if (hookProjectileRef.Get().CollidingLayers.Count == 0) { Abort(); } }
protected override void Execute() { if (playerSlidingRef.Get().CurrentTargetCornerTransform != collider.transform) { Abort(); } }
protected override void Execute() { if (playerCollisionDirectionRef.Get().SavedCollisionsCount > 1) { Abort(); } }
protected override void Execute(HookState hookState) { if (hookRef.Get().LastHookState == hookState) { Abort(); } }
protected override void Execute() { if (touchInput.Get().SwipeDelta2FingersBiggerThenPinchDelta) { Abort(); } }
protected override void Execute() { if (!playerDieRef.Get().DeadlyTags.Contains(collision.transform.tag)) { Abort(); } }
protected override void Execute(string prefabPath, CanvasLayer canvasLayer) { if (!canvasUIRef.Get().ContainsCanvasLayerChild(canvasLayer, prefabPath)) { Abort(); } }