private void OnTriggerEnter2D(Collider2D collision) { if (collision.gameObject.CompareTag("bottom")) { gameObject.SetActive(false); } if (collision.gameObject.CompareTag("CatCollider")) { MyLuckyCatPanel.SetActive(true); RedPlatePanel.SetActive(false); stageCutton.GetComponent <Animation>().Play("CuttonDown"); //커튼 내리기 } }
IEnumerator Coroutine3() { //대사 3줄 yield return(new WaitForSeconds(0.5f)); textArr3[0].SetActive(true); yield return(new WaitForSeconds(1.5f)); textArr3[0].SetActive(false); textArr3[1].SetActive(true); yield return(new WaitForSeconds(INTERVAL_TIME)); textArr3[1].SetActive(false); //고양이 초기화 CatObj.SetActive(false); CatObj.SetActive(true); //시작 stageCutton.GetComponent <Animation>().Play("CuttonUp"); //커튼 올리기 yield return(new WaitForSeconds(0.125f)); RedPlatePanel.SetActive(true); //빨간 접시 내려오도록 }