private void DownButton() { if (GUI.Button( RectsLib.RectByCenterAndSize( controlCenter + Vector2.up * FutureGamesLib.Constants.UI.margin * 2.5f, FutureGamesLib.Constants.UI.RectSize * 0.5f), "Down") == false) { return; } commandInvoker.AddCommand(new MoveCommand(transform, Vector3.down)); }
private void LeftButton() { if (GUI.Button( RectsLib.RectByCenterAndSize( controlCenter + Vector2.left * FutureGamesLib.Constants.UI.margin * 3f, FutureGamesLib.Constants.UI.RectSize * 0.5f), "Left") == false) { return; } commandInvoker.AddCommand(new MoveCommand(transform, Vector3.left)); }
private void RemakeWorldButton() { if (GUI.Button( RectsLib.RectByCenterAndSize( controlCenter + Vector2.down * FutureGamesLib.Constants.UI.margin * 2.5f, FutureGamesLib.Constants.UI.RectSize * 0.9f), "Remake Tiles") == false) { return; } CreateTiles(); }