예제 #1
0
    void Start()
    {
        rectGen = Singleton <RectGenerator> .Instance;

        used = new List <GameObject>();
        free = new List <GameObject>();
    }
예제 #2
0
        public void AddAndGetRectRefList()
        {
            var items = new RectGenerator().ToReferenceList().ToArray().AsRef();

            int idx = 0;

            foreach (ref var rect in items)
            {
                _points[idx++] = rect.Center + new Immutable.Vector(100, 100);
            }
        }