예제 #1
0
 private void Awake()
 {
     SystemMesUI          = GameObject.Find("SystemMesUI");
     TimerDisPlay         = SystemMesUI.GetComponent <TimerDisPlay>();
     RecoverManagerObject = GameObject.Find("RecoverManager");
     RecoverManager       = RecoverManagerObject.GetComponent <RecoverManager>();
 }
예제 #2
0
 /// <summary>
 /// Initiate the position and ID, together with the manager
 /// </summary>
 /// <param name="pos"></param>
 /// <param name="ID"></param>
 /// <param name="rm">Recover manager which manages the recover</param>
 public void init(Vector3 pos, int ID, RecoverManager rm)
 {
     this._ID = ID;
     gameObject.transform.position = pos;
     gameObject.transform.rotation = Quaternion.Euler(new Vector3(45f, 0f, 0f));
     _recoverManager = rm;
     _recoverManager.SetTrue(ID);
 }