// Use this for initialization void Start() { gm = GameObject.FindGameObjectWithTag("GameManager").GetComponent <GameManager>(); recordSystem = GameObject.FindGameObjectWithTag("GameManager").GetComponent <RecordVaisseauSystem>(); moveController = GetComponent <MoveController>(); moveController.etat = InputGame.none; }
// Use this for initialization void Start() { vaisseauJouable.transform.position = posInit; rvs = GetComponent <RecordVaisseauSystem>(); }