예제 #1
0
    // Use this for initialization
    void Start()
    {
        gm             = GameObject.FindGameObjectWithTag("GameManager").GetComponent <GameManager>();
        recordSystem   = GameObject.FindGameObjectWithTag("GameManager").GetComponent <RecordVaisseauSystem>();
        moveController = GetComponent <MoveController>();

        moveController.etat = InputGame.none;
    }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     vaisseauJouable.transform.position = posInit;
     rvs = GetComponent <RecordVaisseauSystem>();
 }