public override void Load() { if (!Main.dedServ) { recipeUI = new RecipeUI(); recipeUI.Activate(); UI = new UserInterface(); UI.SetState(recipeUI); ItemRecipeKey = RegisterHotKey("Show Item Recipe", "R"); ItemUsageKey = RegisterHotKey("Show Item Usage", "U"); Utils.I18n.InitializeI18n(); } }
public override void Load() { Instance = this; OpenBrowser = this.Register("Open Browser", Keys.OemCloseBrackets); ShowRecipe = this.Register("Show Recipe", Keys.R); ShowUsage = this.Register("Show Usage", Keys.U); FindItem = this.Register("Find Item in containers", Keys.F); PrevRecipe = this.Register("Previous recipe", Keys.Back); if (!Main.dedServ) { for (int i = 0; i < 4; i++) { textureSortMode.Add(ModLoader.GetTexture(TexturePath + "SortMode_" + i)); } texturePause = ModLoader.GetTexture(TexturePath + "Pause"); texturePlay = ModLoader.GetTexture(TexturePath + "Play"); textureEntity = ModLoader.GetTexture(TexturePath + "Entity"); textureWorld = ModLoader.GetTexture(TexturePath + "World"); textureMagnet = ModLoader.GetTexture(TexturePath + "Magnet"); textureMapDeath = TextureManager.Load("Images" + Path.DirectorySeparatorChar + "MapDeath"); IBrowserUI = new UserInterface(); BrowserUI = new BrowserUI(); BrowserUI.Activate(); IBrowserUI.SetState(BrowserUI); IRecipeUI = new UserInterface(); RecipeUI = new RecipeUI(); RecipeUI.Activate(); IRecipeUI.SetState(RecipeUI); ICheatUI = new UserInterface(); CheatUI = new CheatUI(); CheatUI.Activate(); ICheatUI.SetState(CheatUI); IMobUI = new UserInterface(); MobUI = new MobUI(); MobUI.Activate(); IMobUI.SetState(MobUI); MobUI.visible = true; } }