private void DeserializeFlags(LuaTable table, RecipeOrTechnology recipe, bool forceDisable)
 {
     recipe.hidden = table.Get("hidden", true);
     if (forceDisable)
     {
         recipe.enabled = false;
     }
     else
     {
         recipe.enabled = table.Get("enabled", true);
     }
 }
예제 #2
0
        private void BuildRecipe(RecipeOrTechnology recipe, ImGui gui)
        {
            BuildCommon(recipe, gui);
            using (gui.EnterGroup(contentPadding, RectAllocator.LeftRow))
            {
                gui.BuildIcon(Icon.Time, 2f, SchemeColor.BackgroundText);
                gui.BuildText(DataUtils.FormatAmount(recipe.time, UnitOfMeasure.Second));
            }

            using (gui.EnterGroup(contentPadding))
            {
                foreach (var ingredient in recipe.ingredients)
                {
                    BuildItem(gui, ingredient);
                }
                if (recipe is Recipe rec)
                {
                    var waste = rec.RecipeWaste();
                    if (waste > 0.01f)
                    {
                        var wasteAmount = MathUtils.Round(waste * 100f);
                        var wasteText   = ". (Wasting " + wasteAmount + "% of YAFC cost)";
                        var color       = wasteAmount < 90 ? SchemeColor.BackgroundText : SchemeColor.Error;
                        if (recipe.products.Length == 1)
                        {
                            gui.BuildText("YAFC analysis: There are better recipes to create " + recipe.products[0].goods.locName + wasteText, wrap: true, color: color);
                        }
                        else if (recipe.products.Length > 0)
                        {
                            gui.BuildText("YAFC analysis: There are better recipes to create each of the products" + wasteText, wrap: true, color: color);
                        }
                        else
                        {
                            gui.BuildText("YAFC analysis: This recipe wastes useful products. Don't do this recipe.", wrap: true, color: color);
                        }
                    }
                }
                if (recipe.flags.HasFlags(RecipeFlags.UsesFluidTemperature))
                {
                    gui.BuildText("Uses fluid temperature");
                }
                if (recipe.flags.HasFlags(RecipeFlags.UsesMiningProductivity))
                {
                    gui.BuildText("Uses mining productivity");
                }
                if (recipe.flags.HasFlags(RecipeFlags.ScaleProductionWithPower))
                {
                    gui.BuildText("Production scaled with power");
                }
            }

            if (recipe.products.Length > 0 && !(recipe.products.Length == 1 && recipe.products[0].IsSimple && recipe.products[0].goods is Item && recipe.products[0].amount == 1f))
            {
                BuildSubHeader(gui, "Products");
                using (gui.EnterGroup(contentPadding))
                    foreach (var product in recipe.products)
                    {
                        BuildItem(gui, product);
                    }
            }

            BuildSubHeader(gui, "Made in");
            using (gui.EnterGroup(contentPadding))
                BuildIconRow(gui, recipe.crafters, 2);

            if (recipe.modules.Length > 0)
            {
                BuildSubHeader(gui, "Allowed modules");
                using (gui.EnterGroup(contentPadding))
                    BuildIconRow(gui, recipe.modules, 1);
            }

            if (recipe is Recipe lockedRecipe && !lockedRecipe.enabled)
            {
                BuildSubHeader(gui, "Unlocked by");
                using (gui.EnterGroup(contentPadding))
                {
                    if (lockedRecipe.technologyUnlock.Count > 2)
                    {
                        BuildIconRow(gui, lockedRecipe.technologyUnlock, 1);
                    }
                    else
                    {
                        foreach (var technology in lockedRecipe.technologyUnlock)
                        {
                            var ingredient = TechnologyScienceAnalysis.Instance.GetMaxTechnologyIngredient(technology);
                            using (gui.EnterRow(allocator: RectAllocator.RightRow))
                            {
                                gui.spacing = 0f;
                                if (ingredient != null)
                                {
                                    gui.BuildFactorioObjectIcon(ingredient.goods);
                                    gui.BuildText(DataUtils.FormatAmount(ingredient.amount, UnitOfMeasure.None));
                                }

                                gui.allocator = RectAllocator.RemainigRow;
                                gui.BuildFactorioObjectButtonWithText(technology);
                            }
                        }
                    }
                }
            }
        }
예제 #3
0
        private void BuildRecipe(RecipeOrTechnology recipe, ImGui gui)
        {
            BuildCommon(recipe, gui);
            using (gui.EnterGroup(contentPadding, RectAllocator.LeftRow))
            {
                gui.BuildIcon(Icon.Time, 2f, SchemeColor.BackgroundText);
                gui.BuildText(recipe.time.ToString(CultureInfo.InvariantCulture));
            }

            using (gui.EnterGroup(contentPadding))
            {
                foreach (var ingredient in recipe.ingredients)
                {
                    BuildItem(gui, ingredient);
                }
                if (recipe is Recipe rec)
                {
                    var waste = rec.RecipeWaste();
                    if (waste > 0.01f)
                    {
                        var wasteAmount = MathUtils.Round(waste * 100f);
                        var wasteText   = ". (Wasting " + wasteAmount + "% of YAFC cost)";
                        var color       = wasteAmount < 90 ? SchemeColor.BackgroundText : SchemeColor.Error;
                        if (recipe.products.Length == 1)
                        {
                            gui.BuildText("YAFC analysis: There are better recipes to create " + recipe.products[0].goods.locName + wasteText, wrap: true, color: color);
                        }
                        else if (recipe.products.Length > 0)
                        {
                            gui.BuildText("YAFC analysis: There are better recipes to create each of the products" + wasteText, wrap: true, color: color);
                        }
                        else
                        {
                            gui.BuildText("YAFC analysis: This recipe wastes useful products. Don't do this recipe.", wrap: true, color: color);
                        }
                    }
                }
                if (recipe.flags.HasFlags(RecipeFlags.UsesFluidTemperature))
                {
                    gui.BuildText("Uses fluid temperature");
                }
                if (recipe.flags.HasFlags(RecipeFlags.UsesMiningProductivity))
                {
                    gui.BuildText("Uses mining productivity");
                }
                if (recipe.flags.HasFlags(RecipeFlags.ScaleProductionWithPower))
                {
                    gui.BuildText("Production scaled with power");
                }
            }

            if (recipe.products.Length > 0 && !(recipe.products.Length == 1 && recipe.products[0].rawAmount == 1 && recipe.products[0].goods is Item && recipe.products[0].probability == 1f))
            {
                BuildSubHeader(gui, "Products");
                using (gui.EnterGroup(contentPadding))
                    foreach (var product in recipe.products)
                    {
                        BuildItem(gui, product);
                    }
            }

            BuildSubHeader(gui, "Made in");
            using (gui.EnterGroup(contentPadding))
                BuildIconRow(gui, recipe.crafters, 2);

            if (recipe.modules.Length > 0)
            {
                BuildSubHeader(gui, "Allowed modules");
                using (gui.EnterGroup(contentPadding))
                    BuildIconRow(gui, recipe.modules, 1);
            }

            if (!recipe.enabled)
            {
                BuildSubHeader(gui, "Unlocked by");
                using (gui.EnterGroup(contentPadding))
                {
                    BuildIconRow(gui, recipe.technologyUnlock, 1);
                }
            }
        }