public JsonResult GetExpenseDetail(int limit, int offset, string gameName, DateTime?startday, DateTime?endday) { // string guid = Request["cpyUserId"]; //从分布式缓存拿出来的对象不能进行延迟加载。 var currentCpy = Common.CacheHelper.Get(guid) as Company; var Rused = RechargedUsedBll.LoadEntities(ru => true); var recharge = RechargeBll.LoadEntities(r => r.Id > 0); var service = OpenServiceBll.LoadEntities(s => s.Id > 0); var data = from ru in Rused join r in recharge on ru.RechargeId equals r.Id join s in service on ru.OpenServiceId equals s.Id where r.CompanyId == s.CompanyId && r.CompanyId == currentCpy.Id //intime 消费日期 buytime购买日期, BuyTime = r.InTime select new { InTime = ru.InTime, Id = s.Id, GameName = s.GameName, ServerName = s.ServerName, StartTime = s.StartTime, BuyTime = r.InTime, Rec_hot = s.Rec_Hot }; if (!string.IsNullOrEmpty(gameName)) { data = data.Where(d => d.GameName.Contains(gameName)); } if (startday.HasValue || endday.HasValue) { endday = endday.Value.AddDays(1); data = data.Where(d => d.InTime >= startday && d.InTime <= endday); } var rows = data.OrderByDescending(d => d.InTime) .Skip(offset).Take(limit).ToList(); return(Json(new { total = data.Count(), rows = rows }, JsonRequestBehavior.AllowGet)); }
public ActionResult GetRecharge_Record(int limit, int offset, DateTime?startday, DateTime?endday) { string guid = Request["cpyUserId"]; var currentCpy = Common.CacheHelper.Get(guid) as Company; var recharge = RechargeBll.LoadEntities(r => r.CompanyId == currentCpy.Id).Select(r => new { r.Id, r.CompanyId, r.Money, r.Num, Total = (r.Num - r.Used), r.InTime, r.Remark, r.ComboName }); if (startday.HasValue || endday.HasValue) { endday = endday.Value.AddDays(1); recharge = recharge.Where(d => d.InTime > startday && d.InTime <= endday); } var total = recharge.Count(); var rows = recharge.OrderByDescending(d => d.InTime) .Skip(offset).Take(limit).ToList(); return(Json(new { total = total, rows = rows }, JsonRequestBehavior.AllowGet)); }
public ActionResult AddOpenService() { var currenCpy = GetCurrentUser(); string type = Request["rec_hot"]; OpenService service = new OpenService() { CompanyId = currenCpy.Id, GameName = Request["gamename"], ServerName = Request["serverName"], Url = Request["url"], PackageId = int.Parse(Request["packageId"].ToString()), Rec_Hot = Request["rec_hot"], InTime = DateTime.Now, Rec_Datetime = DateTime.Now, State = "2", CheckName = null, StartTime = DateTime.Parse(Request["starttime"]) }; Recharge recharge; if (type == "2")//全天开服 { recharge = RechargeBll.LoadEntities(r => r.CompanyId == currenCpy.Id && r.Num > r.Used && r.ComboName == "全天置顶").OrderBy(r => r.InTime).FirstOrDefault(); if (recharge == null) { return(Content("noNum,全天开服点数不足,请先充值")); } if (OpenServiceBll.Add(service) != null) { RechargedUsed ru = new RechargedUsed() { RechargeId = recharge.Id, OpenServiceId = service.Id, InTime = DateTime.Now }; RechargedUsedBll.Add(ru); recharge.Used = recharge.Used + 1; RechargeBll.Update(recharge); return(Content("ok")); } else { return(Content("no")); } }//置顶开服 else if (type == "1") { recharge = RechargeBll.LoadEntities(r => r.CompanyId == currenCpy.Id && r.Num > r.Used && r.ComboName != "全天置顶").OrderBy(r => r.InTime).FirstOrDefault(); if (recharge == null) { return(Content("noNum,点数不足,请先充值")); } if (OpenServiceBll.Add(service) != null) { RechargedUsed ru = new RechargedUsed() { RechargeId = recharge.Id, OpenServiceId = service.Id, InTime = DateTime.Now }; RechargedUsedBll.Add(ru); recharge.Used = recharge.Used + 1; RechargeBll.Update(recharge); return(Content("ok")); } else { return(Content("no")); } } else { return(Content("typeError,提示:请先选择开服类型")); } }