public override IEnumerator PerformFirstPass() { RecentEmotesService recentEmotesService = new RecentEmotesService(); recentEmotesService.RecentEmotesMaxCount = RecentEmotesMaxCount; Service.Set(recentEmotesService); yield break; }
private void Awake() { recentEmoteService = Service.Get <RecentEmotesService>(); recentEmotesArray = new EmoteDefinition[recentEmoteService.RecentEmotesMaxCount + 1]; }