//Blank out chats containing specific match public static void HideChats(string Match) { SleekChat[] x = (SleekChat[])chatHist.GetValue(null); SleekChat[] y = (SleekChat[])chatPreviews.GetValue(null); ReceivedChatMessage p = new ReceivedChatMessage(null, null, EChatMode.GLOBAL, Color.white, false, ""); for (int uhwhy = 0; uhwhy < ChatManager.receivedChatHistory.Count; uhwhy++) { if (ChatManager.receivedChatHistory[uhwhy].contents.Contains(Match)) { ChatManager.receivedChatHistory[uhwhy] = p; } } for (int uhwhy = 0; uhwhy < y.Length; uhwhy++) { if (y[uhwhy].representingChatMessage.contents.Contains(Match)) { y[uhwhy].representingChatMessage = p; } } for (int uhwhy = 0; uhwhy < x.Length; uhwhy++) { if (x[uhwhy].representingChatMessage.contents.Contains(Match)) { x[uhwhy].representingChatMessage = p; } } }
public static void OV_receiveChatMessage(CSteamID speakerSteamID, string iconURL, EChatMode mode, Color color, bool isRich, string text) { G.Settings.Mute.TryGetValue(speakerSteamID.m_SteamID, out Mute MuteState); if (MuteState == Mute.All) { return; } if (MuteState == Mute.Global && mode == EChatMode.GLOBAL) { return; } if (MuteState == Mute.Area && mode == EChatMode.LOCAL) { return; } if (MuteState == Mute.Group && mode == EChatMode.GROUP) { return; } text = text.Trim(); ControlsSettings.formatPluginHotkeysIntoText(ref text); if (OptionsSettings.streamer) { color = Color.white; } SteamPlayer speaker; if (speakerSteamID == CSteamID.Nil) { speaker = null; } else { if (!OptionsSettings.chatText && speakerSteamID != Provider.client) { return; } speaker = PlayerTool.getSteamPlayer(speakerSteamID); } ReceivedChatMessage item = new ReceivedChatMessage(speaker, iconURL, mode, color, isRich, text); ChatManager.receivedChatHistory.Insert(0, item); if (ChatManager.receivedChatHistory.Count > Provider.preferenceData.Chat.History_Length) { ChatManager.receivedChatHistory.RemoveAt(ChatManager.receivedChatHistory.Count - 1); } if (ChatManager.onChatMessageReceived != null) { ChatManager.onChatMessageReceived(); } }
private void onChatMessageReceived(GameServerEvent evt, object data) { ReceivedChatMessage receivedChatMessage = (ReceivedChatMessage)data; Service.Get <EventDispatcher>().DispatchEvent(new ChatServiceEvents.ChatMessageReceived(receivedChatMessage.senderSessionId, receivedChatMessage.message, receivedChatMessage.emotion)); }