void receiveSocket_OnReceived(object sender, SocketAsyncEventArgs e) { SocketToken sToken = new SocketToken() { TokenSocket = e.ConnectSocket }; ReceiveOffsetHanlder?.Invoke(sToken, e.Buffer, e.Offset, e.BytesTransferred); if (ReceiveCallbackHandler != null) { if (e.BytesTransferred > 0) { if (e.Offset == 0 && e.BytesTransferred == e.Buffer.Length) { ReceiveCallbackHandler(sToken, e.Buffer); } else { byte[] realBytes = new byte[e.BytesTransferred]; Buffer.BlockCopy(e.Buffer, e.Offset, realBytes, 0, e.BytesTransferred); ReceiveCallbackHandler(sToken, realBytes); } } } }
private void receiveSocket_OnReceived(object sender, SocketAsyncEventArgs e) { if (IsClientRequest(e)) { return; } SocketToken sToken = new SocketToken() { TokenIpEndPoint = (IPEndPoint)e.RemoteEndPoint }; ReceiveOffsetHanlder?.Invoke(sToken, e.Buffer, e.Offset, e.BytesTransferred); if (ReceiveCallbackHandler != null) { if (e.BytesTransferred > 0) { if (e.Offset == 0 && e.BytesTransferred == e.Buffer.Length) { ReceiveCallbackHandler(sToken, e.Buffer); } else { byte[] realBytes = new byte[e.BytesTransferred]; Buffer.BlockCopy(e.Buffer, e.Offset, realBytes, 0, e.BytesTransferred); ReceiveCallbackHandler(sToken, realBytes); } } } }