예제 #1
0
	private void SetProperty(ReceiveInitData  data){

      //  sceneObject.good.Find("")
      //  sceneObject.good.Find("DownCollider").GetComponent<BoxCollider>().physicsMaterial.DynamicFriction = data.goodInfo.COF;
		sceneObject.good.GetComponent<Rigidbody>().mass = data.goodInfo.mass;
        resultData.hasDiaoLuo = sceneObject.good.GetComponent<GoodView>().HasDiaoLuo;
	}
예제 #2
0
 public void OnReceiveInitData(ReceiveInitData initData)
 {
     isReceiveInitData = true;
     this.initData = initData;
    
 }