예제 #1
0
 public void SetUp()
 {
     TimeMachine.Reset();
     FakeMessageContext.Reset();
     RebusLoggerFactory.Reset();
     DoSetUp();
 }
예제 #2
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 public void TearDown()
 {
     queuesToDelete.ForEach(DeleteQueue);
     DoTearDown();
     CleanUpTrackedDisposables();
     RebusLoggerFactory.Reset();
 }
예제 #3
0
파일: FixtureBase.cs 프로젝트: krivin/Rebus
 public void SetUp()
 {
     Console.WriteLine("---BEGIN SETUP---------------------------------------------");
     TimeMachine.Reset();
     FakeMessageContext.Reset();
     RebusLoggerFactory.Reset();
     DoSetUp();
     Console.WriteLine("---DONE SETTING UP-----------------------------------------");
 }
예제 #4
0
 public void TearDown()
 {
     toDispose.ForEach(b =>
     {
         try
         {
             b.Dispose();
         }
         catch (Exception e)
         {
             Console.WriteLine(e);
         }
     });
     queuesToDelete.ForEach(DeleteQueue);
     DoTearDown();
     RebusLoggerFactory.Reset();
 }
예제 #5
0
 public void TearDown()
 {
     toDispose.ForEach(b => b.Dispose());
     DoTearDown();
     RebusLoggerFactory.Reset();
 }