예제 #1
0
 private void HidePausePanel()
 {
     _showCoroutine?.Dispose();
     ReadyToPause.Invoke(false);
     OnPanelSwitched.Invoke(false);
     Move(MoveMode.Hide).AppendCallback(() => { _view.gameObject.SetActive(false); });
 }
예제 #2
0
        private IEnumerator Pause()
        {
            yield return(new WaitForSeconds(_tweenTime));

            ReadyToPause.Invoke(true);
        }