예제 #1
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 public static bool Within(ReadOnlyLine line, ReadOnlyPolygon area) => throw null;
예제 #2
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 public static bool Across(ReadOnlyLine line, ReadOnlyPolygon area) => throw null;
예제 #3
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 public static bool Within(ReadOnlyPoint point, ReadOnlyPolygon area) => throw null;
예제 #4
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 public static bool EndpointJoin(ReadOnlyLine line, ReadOnlyPolygon area) => throw null;
예제 #5
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 public static bool Coincident(ReadOnlyPoint point, ReadOnlyPolygon area) => throw null;
예제 #6
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 public static bool Disjoint(ReadOnlyPoint point, ReadOnlyPolygon area) => throw null;
예제 #7
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 public static bool Within(ReadOnlyPolygon a, ReadOnlyPolygon b) => throw null;
예제 #8
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 public static bool CompletelyWithin(ReadOnlyPolygon a, ReadOnlyPolygon b) => throw null;
예제 #9
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 public static bool OuterRingAdjacent(ReadOnlyPolygon a, ReadOnlyLine b) => throw null;
예제 #10
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 public static bool Overlap(ReadOnlyPolygon a, ReadOnlyPolygon b, out Point3D coordinate) => throw null;
예제 #11
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 public static bool Join(ReadOnlyPolygon a, ReadOnlyLine b) => throw null;
예제 #12
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 public static bool Equal(ReadOnlyPolygon a, ReadOnlyPolygon b) => throw null;
예제 #13
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 public static bool Disjoint(ReadOnlyPolygon a, ReadOnlyPolygon b) => throw null;
예제 #14
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 public static bool Adjacent(ReadOnlyLine line, ReadOnlyPolygon area) => throw null;
예제 #15
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 public static bool Adjacent(ReadOnlyPolygon a, ReadOnlyPolygon b) => throw null;
예제 #16
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 public static bool Disjoint(ReadOnlyLine line, ReadOnlyPolygon area) => throw null;
 public double CalculateArea(ReadOnlyPolygon polygon) => throw null;