예제 #1
0
    void Awake()
    {
#if UNITY_WEBGL && !UNITY_EDITOR
        mapReader = ReadMapDataFromDom;
#else
        mapReader = ReadTestMapData;
#endif
    }
예제 #2
0
 void Awake()
 {
     #if UNITY_WEBGL && !UNITY_EDITOR
     mapReader = ReadMapDataFromDom;
     #else
     mapReader = ReadTestMapData;
     #endif
 }