public static bool TryParse(string value, out ReactionSeverity result)
            {
                result = default(ReactionSeverity);

                if (value == "severe")
                {
                    result = ReactionSeverity.Severe;
                }
                else if (value == "serious")
                {
                    result = ReactionSeverity.Serious;
                }
                else if (value == "moderate")
                {
                    result = ReactionSeverity.Moderate;
                }
                else if (value == "minor")
                {
                    result = ReactionSeverity.Minor;
                }
                else
                {
                    return(false);
                }

                return(true);
            }
 public static string ToString(ReactionSeverity value)
 {
     if (value == ReactionSeverity.Severe)
     {
         return("severe");
     }
     else if (value == ReactionSeverity.Serious)
     {
         return("serious");
     }
     else if (value == ReactionSeverity.Moderate)
     {
         return("moderate");
     }
     else if (value == ReactionSeverity.Minor)
     {
         return("minor");
     }
     else
     {
         throw new ArgumentException("Unrecognized ReactionSeverity value: " + value.ToString());
     }
 }
예제 #3
0
            public static bool TryParse(string value, out ReactionSeverity result)
            {
                result = default(ReactionSeverity);

                if( value=="severe")
                    result = ReactionSeverity.Severe;
                else if( value=="serious")
                    result = ReactionSeverity.Serious;
                else if( value=="moderate")
                    result = ReactionSeverity.Moderate;
                else if( value=="minor")
                    result = ReactionSeverity.Minor;
                else
                    return false;

                return true;
            }
예제 #4
0
 public static string ToString(ReactionSeverity value)
 {
     if( value==ReactionSeverity.Severe )
         return "severe";
     else if( value==ReactionSeverity.Serious )
         return "serious";
     else if( value==ReactionSeverity.Moderate )
         return "moderate";
     else if( value==ReactionSeverity.Minor )
         return "minor";
     else
         throw new ArgumentException("Unrecognized ReactionSeverity value: " + value.ToString());
 }