public object deserialize(RbSerializerN serializer, ByteBuffer buffer) { bool aborted = serializer.deserializeBoolean(buffer); var results = (BattleResults)serializer.deserializeAny(buffer); return(new BattleEndedEvent(aborted, results)); }
public object deserialize(RbSerializerN serializer, ByteBuffer buffer) { var bullet = new Bullet(0, 0, 0, 0, null, null, false, buffer.getInt()); var hitBullet = (Bullet)serializer.deserializeAny(buffer); return(new BulletHitBulletEvent(bullet, hitBullet)); }
public object deserialize(RbSerializerN serializer, ByteBuffer buffer) { var bullet = (Bullet)serializer.deserializeAny(buffer); double bearing = buffer.getDouble(); return(new HitByBulletEvent(bearing, bullet)); }
public Object deserialize(RbSerializerN serializer, ByteBuffer buffer) { var res = new ExecResults(); res.halt = serializer.deserializeBoolean(buffer); res.shouldWait = serializer.deserializeBoolean(buffer); res.paintEnabled = serializer.deserializeBoolean(buffer); res.commands = (ExecCommands)serializer.deserializeAny(buffer); res.status = (RobotStatus)serializer.deserializeAny(buffer); Object item = serializer.deserializeAny(buffer); res.events = new List <Event>(); res.teamMessages = new List <TeamMessage>(); res.bulletUpdates = new List <BulletStatus>(); while (item != null) { if (item is Event) { res.events.Add((Event)item); } item = serializer.deserializeAny(buffer); } item = serializer.deserializeAny(buffer); while (item != null) { if (item is TeamMessage) { res.teamMessages.Add((TeamMessage)item); } item = serializer.deserializeAny(buffer); } item = serializer.deserializeAny(buffer); while (item != null) { if (item is BulletStatus) { res.bulletUpdates.Add((BulletStatus)item); } item = serializer.deserializeAny(buffer); } return(res); }
public Object deserialize(RbSerializerN serializer, ByteBuffer buffer) { var res = new ExecCommands(); res.bodyTurnRemaining = buffer.getDouble(); res.radarTurnRemaining = buffer.getDouble(); res.gunTurnRemaining = buffer.getDouble(); res.distanceRemaining = buffer.getDouble(); res.isAdjustGunForBodyTurn = serializer.deserializeBoolean(buffer); res.isAdjustRadarForGunTurn = serializer.deserializeBoolean(buffer); res.isAdjustRadarForBodyTurn = serializer.deserializeBoolean(buffer); res.isAdjustRadarForBodyTurnSet = serializer.deserializeBoolean(buffer); res.bodyColor = buffer.getInt(); res.gunColor = buffer.getInt(); res.radarColor = buffer.getInt(); res.scanColor = buffer.getInt(); res.bulletColor = buffer.getInt(); res.maxTurnRate = buffer.getDouble(); res.maxVelocity = buffer.getDouble(); res.moved = serializer.deserializeBoolean(buffer); res.scan = serializer.deserializeBoolean(buffer); res.isIORobot = serializer.deserializeBoolean(buffer); res.isTryingToPaint = serializer.deserializeBoolean(buffer); res.outputText = serializer.deserializeString(buffer); res.graphicsCalls = serializer.deserializeBytes(buffer); Object item = serializer.deserializeAny(buffer); while (item != null) { if (item is BulletCommand) { res.bullets.Add((BulletCommand)item); } item = serializer.deserializeAny(buffer); } item = serializer.deserializeAny(buffer); while (item != null) { if (item is TeamMessage) { res.teamMessages.Add((TeamMessage)item); } item = serializer.deserializeAny(buffer); } item = serializer.deserializeAny(buffer); while (item != null) { if (item is DebugProperty) { res.debugProperties.Add((DebugProperty)item); } item = serializer.deserializeAny(buffer); } return(res); }
public Object deserialize(RbSerializerN serializer, ByteBuffer buffer) { var res = new ExecCommands(); res.bodyTurnRemaining = buffer.getDouble(); res.radarTurnRemaining = buffer.getDouble(); res.gunTurnRemaining = buffer.getDouble(); res.distanceRemaining = buffer.getDouble(); res.isAdjustGunForBodyTurn = serializer.deserializeBoolean(buffer); res.isAdjustRadarForGunTurn = serializer.deserializeBoolean(buffer); res.isAdjustRadarForBodyTurn = serializer.deserializeBoolean(buffer); res.isAdjustRadarForBodyTurnSet = serializer.deserializeBoolean(buffer); res.bodyColor = buffer.getInt(); res.gunColor = buffer.getInt(); res.radarColor = buffer.getInt(); res.scanColor = buffer.getInt(); res.bulletColor = buffer.getInt(); res.maxTurnRate = buffer.getDouble(); res.maxVelocity = buffer.getDouble(); res.moved = serializer.deserializeBoolean(buffer); res.scan = serializer.deserializeBoolean(buffer); res.isIORobot = serializer.deserializeBoolean(buffer); res.isTryingToPaint = serializer.deserializeBoolean(buffer); res.outputText = serializer.deserializeString(buffer); res.graphicsCalls = serializer.deserializeBytes(buffer); Object item = serializer.deserializeAny(buffer); while (item != null) { if (item is BulletCommand) { res.bullets.Add((BulletCommand) item); } item = serializer.deserializeAny(buffer); } item = serializer.deserializeAny(buffer); while (item != null) { if (item is TeamMessage) { res.teamMessages.Add((TeamMessage) item); } item = serializer.deserializeAny(buffer); } item = serializer.deserializeAny(buffer); while (item != null) { if (item is DebugProperty) { res.debugProperties.Add((DebugProperty) item); } item = serializer.deserializeAny(buffer); } return res; }
public object deserialize(RbSerializerN serializer, ByteBuffer buffer) { var bullet = (Bullet) serializer.deserializeAny(buffer); double bearing = buffer.getDouble(); return new HitByBulletEvent(bearing, bullet); }
public object deserialize(RbSerializerN serializer, ByteBuffer buffer) { bool aborted = serializer.deserializeBoolean(buffer); var results = (BattleResults) serializer.deserializeAny(buffer); return new BattleEndedEvent(aborted, results); }
public object deserialize(RbSerializerN serializer, ByteBuffer buffer) { var bullet = new Bullet(0, 0, 0, 0, null, null, false, buffer.getInt()); var hitBullet = (Bullet) serializer.deserializeAny(buffer); return new BulletHitBulletEvent(bullet, hitBullet); }
public Object deserialize(RbSerializerN serializer, ByteBuffer buffer) { var res = new ExecResults(); res.halt = serializer.deserializeBoolean(buffer); res.shouldWait = serializer.deserializeBoolean(buffer); res.paintEnabled = serializer.deserializeBoolean(buffer); res.commands = (ExecCommands) serializer.deserializeAny(buffer); res.status = (RobotStatus) serializer.deserializeAny(buffer); Object item = serializer.deserializeAny(buffer); res.events = new List<Event>(); res.teamMessages = new List<TeamMessage>(); res.bulletUpdates = new List<BulletStatus>(); while (item != null) { if (item is Event) { res.events.Add((Event) item); } item = serializer.deserializeAny(buffer); } item = serializer.deserializeAny(buffer); while (item != null) { if (item is TeamMessage) { res.teamMessages.Add((TeamMessage) item); } item = serializer.deserializeAny(buffer); } item = serializer.deserializeAny(buffer); while (item != null) { if (item is BulletStatus) { res.bulletUpdates.Add((BulletStatus) item); } item = serializer.deserializeAny(buffer); } return res; }