public override void Initialize() { m_RaycastProxy = Facade.RetrieveProxy(ProxyName.RaycastProxy) as RaycastProxy; m_TaskTracking = Facade.RetrieveProxy(ProxyName.TaskTrackingProxy) as TaskTrackingProxy; m_Root = FindComponent <RectTransform>("Content"); m_Camera = m_Root.GetComponentInParent <Canvas>().worldCamera; m_ScaleBox = FindComponent <RectTransform>("Content/ScaleBox"); m_Crosshair = FindComponent <RectTransform>("Content/Crosshair"); m_JumpCrosshair = FindComponent <RectTransform>("Content/Crosshair/JumpPoint"); m_MineralCrosshair = FindComponent <RectTransform>("Content/Crosshair/MineralPoint"); m_PointBox = FindComponent <RectTransform>("Content/Points"); m_PointTemplate = FindComponent <RectTransform>("PointTemp"); m_ArrowBox = FindComponent <RectTransform>("Content/Arrows"); m_ArrowTemplate = FindComponent <RectTransform>("ArrowTemp"); m_ReadyBox = FindComponent <RectTransform>("Content/JumpText"); m_ReadyHotkeyBox = FindComponent <RectTransform>("Content/JumpText/HotKeyBox"); m_MissionIdleBox = FindComponent <RectTransform>("MissionIdleBox"); m_MissionTemplate = FindComponent <RectTransform>("IconMissionElement"); m_HotKeyBox = FindComponent <RectTransform>("HotKeyRole"); m_HotKeyBox.gameObject.SetActive(false); }
public override void Initialize() { m_RaycastProxy = Facade.RetrieveProxy(ProxyName.RaycastProxy) as RaycastProxy; m_Root = FindComponent<RectTransform>("Content"); m_Camera = m_Root.GetComponentInParent<Canvas>().worldCamera; m_PointBox = FindComponent<RectTransform>("Points"); m_PointTemplate = FindComponent<RectTransform>("Points/point"); }
public override void Initialize() { m_SkillProxy = GameFacade.Instance.RetrieveProxy(ProxyName.CfgSkillSystemProxy) as CfgSkillSystemProxy; m_TeamProxy = Facade.RetrieveProxy(ProxyName.CfgSkillSystemProxy) as TeamProxy; m_RaycastProxy = Facade.RetrieveProxy(ProxyName.RaycastProxy) as RaycastProxy; m_GameplayProxy = Facade.RetrieveProxy(ProxyName.GameplayProxy) as GameplayProxy; m_Root = FindComponent <RectTransform>("Content"); m_Camera = m_Root.GetComponentInParent <Canvas>().worldCamera; m_EnemyTemplate = FindComponent <RectTransform>("Templates/Slider_enemy"); m_UAVTemplate = FindComponent <RectTransform>("Templates/Slider_UAV"); m_BossTemplate = FindComponent <RectTransform>("Templates/Slider_enemyBoss"); m_FriendTemplate = FindComponent <RectTransform>("Templates/Slider_friend"); m_NpcTemplate = FindComponent <RectTransform>("Templates/Slider_npc"); m_MineralTemplate = FindComponent <RectTransform>("Templates/Slider_mineral"); m_DetectorTemplate = FindComponent <RectTransform>("Templates/Slider_npc1"); m_EscortTemplate = FindComponent <RectTransform>("Templates/Slider_escort"); }
public override void Initialize() { m_RaycastProxy = Facade.RetrieveProxy(ProxyName.RaycastProxy) as RaycastProxy; m_PlayerSkillProxy = Facade.RetrieveProxy(ProxyName.PlayerSkillProxy) as PlayerSkillProxy; m_GameplayProxy = Facade.RetrieveProxy(ProxyName.GameplayProxy) as GameplayProxy; m_CfgEternityProxy = Facade.RetrieveProxy(ProxyName.CfgEternityProxy) as CfgEternityProxy; m_Root = FindComponent <Animator>("Content"); m_LineGridHorizontalLayoutGroup = FindComponent <HorizontalLayoutGroup>("Content/Slider/LineGrid"); m_LineGridRect = FindComponent <RectTransform>("Content/Slider/Image_Bar/LineGrid"); m_HpBarRect = FindComponent <RectTransform>("Content/Slider/Image_Bar"); m_LineGrid = FindComponent <Transform>("Content/Slider/Image_Bar/LineGrid"); m_HpBar = FindComponent <Image>("Content/Slider/Image_Bar"); m_HpBarLabel = FindComponent <TMP_Text>("Content/Slider/Label_Value"); m_HpBarState = FindComponent <TMP_Text>("Content/Slider/Label_Message"); m_TargetImage = FindComponent <CanvasGroup>("Content/Bg/Model"); m_TargetList = new List <uint>(); }
public override void Initialize() { m_Root = GetTransform() as RectTransform; m_RootAnimator = GetTransform().GetComponent <Animator>(); m_Content = FindComponent <RectTransform>("Back"); m_Camera = m_RootAnimator.GetComponentInParent <Canvas>().worldCamera; m_RaycastProxy = Facade.RetrieveProxy(ProxyName.RaycastProxy) as RaycastProxy; m_CfgEternityProxy = GameFacade.Instance.RetrieveProxy(ProxyName.CfgEternityProxy) as CfgEternityProxy; m_MainCamera = Camera.main; m_GameplayProxy = Facade.RetrieveProxy(ProxyName.GameplayProxy) as GameplayProxy; m_ButtonL = FindComponent <Animator>("Back/Panel/Button2"); m_ButtonT = FindComponent <Animator>("Back/Panel/Button"); m_ButtonR = FindComponent <Animator>("Back/Panel/Button4"); m_ButtonB = FindComponent <Animator>("Back/Panel/Button3"); ITEM_L = m_CfgEternityProxy.TreasureKeyByIndex(0).Id; ITEM_B = m_CfgEternityProxy.TreasureKeyByIndex(1).Id; ITEM_R = m_CfgEternityProxy.TreasureKeyByIndex(2).Id; ITEM_T = m_CfgEternityProxy.TreasureKeyByIndex(3).Id; m_IconL = FindComponent <Image>(m_ButtonL.transform, "Image_Icon"); m_IconT = FindComponent <Image>(m_ButtonT.transform, "Image_Icon"); m_IconR = FindComponent <Image>(m_ButtonR.transform, "Image_Icon"); m_IconB = FindComponent <Image>(m_ButtonB.transform, "Image_Icon"); m_LabelL = FindComponent <TMP_Text>(m_ButtonL.transform, "Label_Number"); m_LabelT = FindComponent <TMP_Text>(m_ButtonT.transform, "Label_Number"); m_LabelR = FindComponent <TMP_Text>(m_ButtonR.transform, "Label_Number"); m_LabelB = FindComponent <TMP_Text>(m_ButtonB.transform, "Label_Number"); m_HotkeyL = FindComponent <RectTransform>(m_ButtonL.transform, "Hotkey"); m_HotkeyT = FindComponent <RectTransform>(m_ButtonT.transform, "Hotkey"); m_HotkeyR = FindComponent <RectTransform>(m_ButtonR.transform, "Hotkey"); m_HotkeyB = FindComponent <RectTransform>(m_ButtonB.transform, "Hotkey"); }