private static string TerrainShadingAlgorithmToString(RayCastedTerrainShadingAlgorithm shading) { switch (shading) { case RayCastedTerrainShadingAlgorithm.ByHeight: return "By Height"; case RayCastedTerrainShadingAlgorithm.ByRaySteps: return "Number of Ray Steps"; } return string.Empty; }
private static string TerrainShadingAlgorithmToString(RayCastedTerrainShadingAlgorithm shading) { switch (shading) { case RayCastedTerrainShadingAlgorithm.ByHeight: return("By Height"); case RayCastedTerrainShadingAlgorithm.ByRaySteps: return("Number of Ray Steps"); } return(string.Empty); }