/// <inheritdoc /> public Task RunAsync() { using RawStreamConnection client = new RawStreamConnection(ProtocolType.Tcp, Constants.DefaultEndPoint); client.Bind(Constants.ClientEndPoint); Console.WriteLine($"[Client] Bound to {client.LocalEndPoint}"); client.ConnectAsync(Constants.ServerEndPoint).GetAwaiter().GetResult(); Console.WriteLine($"[Client] Connected to {client.RemoteEndPoint}"); byte[] packet = new byte[Constants.PacketSize]; byte[] message = Constants.ServerEncoding.GetBytes("Hello World!"); int sentBytes; do { message.CopyTo(packet, 0); sentBytes = client.SendAsync(0, packet).GetAwaiter().GetResult(); Console.WriteLine($"[Client] Sent {sentBytes} bytes to {client.RemoteEndPoint}"); Thread.Sleep(1000); } while (sentBytes > 0); client.DisconnectAsync().GetAwaiter().GetResult(); Console.WriteLine($"[Client] Disconnected from {client.RemoteEndPoint}"); client.Close(); return(Task.CompletedTask); }
static void Instantiate() { using RawStreamConnection conn = ConnectionFactory(); conn.Bind(ClientLocalEndPoint); conn.Start(); conn.Close(); }
public static bool Initialize(string hostname, int port) { try { Stream = new RawStreamConnection(hostname, port); return(true); } catch (Exception) { return(false); } }
/// <inheritdoc /> public Task RunAsync() { using RawStreamConnection server = new RawStreamConnection(ProtocolType.Tcp, Constants.DefaultEndPoint); server.Bind(Constants.ServerEndPoint); Console.WriteLine($"[Server] Bound to {server.LocalEndPoint}");