private void CalcRating() { string text = null, output; isCalculating = true; try { #if DEBUG var sw = new Stopwatch(); sw.Start(); #endif Dispatcher.Invoke(DispatcherPriority.Normal, new Action(delegate { text = PathText.Text; })); var map = new BeatmapInfo(text); var jack = new PatternAnalyzer(map.Notes, map.LNs, map.Data.Keys, map.Data.Bpms, map.Data.SpecialStyle); var specialStyle = map.Data.SpecialStyle || (map.Data.Keys == 8 && PatternAnalyzer.IsSpecialStyle(map.Notes, map.LNs)); var maxBpm = Math.Round(map.Data.Bpms.Select(cur => cur.Item1).Max(), 2); var minBpm = Math.Round(map.Data.Bpms.Select(cur => cur.Item1).Min(), 2); output = map.Data.Artist + " - " + map.Data.Title + " [" + map.Data.Diff + "]\nMade by " + map.Data.Creator + "\nBPM: " + (Math.Abs(maxBpm - minBpm) < 0.001 ? $"{maxBpm}" : $"{minBpm} - {maxBpm}\t") + "\tOD: " + map.Data.Od + "\tHP: " + map.Data.Hp + "\tKeys: " + (map.Data.Keys == 8 || specialStyle ? Convert.ToString(map.Data.Keys - 1) + "+1" : Convert.ToString(map.Data.Keys)) #if DEBUG + "\nJack Score: " + Math.Round(RatingCalculator.CalcJackScore(jack), 2) + " " + "\tVibro Ratio: " + Math.Round(jack.GetVibroRatio() * 100, 2) + "%" + "\tSpam Ratio: " + Math.Round(jack.GetSpamRatio() * 100, 2) + "%" + "\nDensity Score: " + Math.Round(map.JenksDensity, 2) + "\tSpeed Score: " + Math.Round(map.JenksSpeed, 2) #endif + "\nRating: " + Math.Round(RatingCalculator.CalcRating(map, jack), 2); #if DEBUG sw.Stop(); output += "\nElapsed Time: " + sw.ElapsedMilliseconds; #endif } catch (Exception ex) { output = ex.Message; } Dispatcher.Invoke(DispatcherPriority.Normal, new Action(delegate { StateBlock.Text = output; })); isCalculating = false; }
private void CalcRating() { string text = null, output; isCalculating = true; try { var sw = new Stopwatch(); sw.Start(); Dispatcher.Invoke(DispatcherPriority.Normal, new Action(delegate { text = PathText.Text; })); var map = new BeatmapInfo(text); var jack = new PatternAnalyzer(map.Notes, map.LNs, map.Data.Keys, map.Data.SpecialStyle); var specialStyle = map.Data.SpecialStyle || (map.Data.Keys == 8 && (double)(jack.Notes[0].Count + jack.LNs[0].Count) / jack.Count < 0.06); output = map.Data.Artist + " - " + map.Data.Title + " [" + map.Data.Diff + "]\nMade by " + map.Data.Creator + "\nBPM: " + (Math.Abs(map.Data.MaxBpm - map.Data.MinBpm) < 0.001 ? Convert.ToString(map.Data.MaxBpm, CultureInfo.CurrentCulture) : map.Data.MinBpm + " - " + map.Data.MaxBpm + "\t") + "\tOD: " + map.Data.Od + "\tHP: " + map.Data.Hp + "\tKeys: " + (specialStyle ? Convert.ToString(map.Data.Keys - 1) + "+1" : Convert.ToString(map.Data.Keys)) + "\nMax Density: " + Math.Round(map.MaxDen, 2) + "\tAverage Density: " + Math.Round(map.AvgDen, 2) + "\tJack Ratio: " + Math.Round(jack.GetJackRatio() * 100, 2) + "%" #if DEBUG + "\nSpam Ratio: " + Math.Round(jack.GetSpamRatio() * 100, 2) + "%" + "\nCorrected Max Density: " + Math.Round(map.CorMaxDen, 2) + "\tCorrected Average Density: " + Math.Round(map.CorAvgDen, 2) #endif + "\nRating: " + Math.Round(RatingCalculator.CalcRating(map), 2); sw.Stop(); #if DEBUG output += "\nElapsed Time: " + sw.ElapsedMilliseconds; #endif } catch (Exception ex) { output = ex.Message; } Dispatcher.Invoke(DispatcherPriority.Normal, new Action(delegate { StateBlock.Text = output; })); isCalculating = false; }