public void IsStraight_should_be_true(string pokerHand) { // Arrange var hand = new Hand(pokerHand); var validator = new RankingValidator(); // Act & Assert Assert.True(validator.IsStraight(hand)); }
public void These_hands_should_not_straight(string pokerHand) { // Arrange var hand = new Hand(pokerHand); var validator = new RankingValidator(); // Act & Assert Assert.False(validator.IsStraight(hand)); }