private void Summon() { //Debug.Log("Summon High Rank Unit"); GameObject selectedCard = m_PlayerSelect.m_selectedCardPreviewList[0]; RankUpManagerSummonPhase.Summon(selectedCard, data.block, data.data1, data.data2); }
public static void Do(AIMove.RankUpOption option) { //Debug.Log("AI Rank Up Unit"); RankUpManagerSummonPhase.Summon(option.data, option.block, option.spirit1, option.spirit2); }