private void Awake() { rankGetButton = GameObject.Find("RankGetButton").GetComponent <RankGetButton>(); handRank = new int[3] { 0, 0, 0 }; }
private void Awake() { handRank = new int[5] { 0, 0, 0, 0, 0 }; rankGetButton = GameObject.Find("RankGetButton").GetComponent <RankGetButton>(); //middleRankSender = GetComponent<MiddleRankSender>(); }
private void Awake() { deck = GetComponent <Deck>(); rankGetButton = GameObject.Find("RankGetButton").GetComponent <RankGetButton>(); bottomRankSender = GameObject.Find("BotoomRankSend").GetComponent <BottomRankSender>(); middleJudge = GameObject.Find("MiddleJudge").GetComponent <MiddleJudge>(); gameControler = GameObject.Find("GameControler").GetComponent <GameControler>(); bottomGameControler = GameObject.Find("BottomGameControler").GetComponent <BottomGameControler>(); topGameControler = GameObject.Find("TopGameControler").GetComponent <TopGameControler>(); }
private void Awake() { flipper = GetComponent <CardFlipper>(); cardModel = GetComponent <CardModel> (); rankGetButton = GameObject.Find("RankGetButton").GetComponent <RankGetButton>(); }
private void Awake() { deck = GetComponent <Deck>(); rankGetButton = GameObject.Find("RankGetButton").GetComponent <RankGetButton>(); bottomRankSender = GameObject.Find("BotoomRankSend").GetComponent <BottomRankSender>(); }