예제 #1
0
 public override void EnterState(BaseAIMovementController owner)
 {
     _chasingState = new RangedEnemyChasingState();
     _idleState    = new RangedEnemyIdleState();
     base.EnterState(owner);
 }
예제 #2
0
 public override void EnterState(BaseAIMovementController owner)
 {
     owner.GenerateNewAttackTimer();
     _chasingState = new RangedEnemyChasingState();
     base.EnterState(owner);
 }